bionnexus.blogg.se

Rogue fable iii helm of telepathy
Rogue fable iii helm of telepathy













Hit: 1d6+2 piercing damage/ 1d6 piercing damage. Melee-Shortswords (2): +4 to hit (reach 5ft. Tools: Thieves' Tools, Disguise Kit, Forgery Kit.Īcrobatics +4, Athletics +1, Deception +7*, Insight +2,Perception +2, Persuasion +7*, Sleight of Hand +4, Stealth +4 Weapons: Simple Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords. Sense: Darkvision 60 ft., passive perception 10įavorite Scheme: "I like to cheat at games of chances, using sleight-of-hand to pocket all sorts of goodies from my marks. Ataway is a shaman excelling in charm enchantment magic.

rogue fable iii helm of telepathy

Its contents are said to differ from Candlekeeps in that they focus more on current events, business, and naturalistic studies that Candlekeeps collection, whose strength is by far in historical works. The Library of Curna in the Curna Mountains, also known as the Mountains of Wisdom in the Shining South holds the most prominent center of scholarship and worship of Oghma in the guise of Curna. Ataway embarked on pilgrimage to an Oghma temple in the Heartland, who is most notably known as, to enter its congregation and share knowledge for the sages of the Library of Curna. Born in Durpar in 1471 DR, Ataway worships the Adama, the Durparian concept of a world spirit that embraces and enfolds the divine essence that is part of all beings, known as Curna, goddess of wisdom.

#Rogue fable iii helm of telepathy full#

​ Equipment: sling + 40 bullets, spellbook, explorer's pack: backpack, bedroll, mess kit, hempen rope 50 ft, tinderbox, 10 torch, ration 10 days, waterskin, a scroll case stuffed full of notes from your Curna prayers, a winter blanket, a set of common clothes, an ornate scabbard that fits no blade you have found so far, an herbalism kit, and 5 gpĪtaway is a Durpari female native with long dark hair and eyes, facial tattoos and feathers she wears as customs of her people. Hit: 1d8 cold damage and the target's speed is reduced by 10 feet until your next turn. Ranged Attack-Ray of Frost: +5 to hit (range 60 ft one creature). Hit: 1d8 lightning damage and the target can’t take reactions until the start of its next turn. Melee Attack- Shocking Grasp: +5 to hit (reach 5 ft. Spellcasting (Save DC 14, Spell Attack +6)Ĭantrip (at will) - acid splash, ray of frost, shocking graspġst-level (4/days) - comprehend language, mage armor, detect magic, find familiar, identify, magic missile, shield, thunderwaveĢnd-level (2/days) - suggestion, scorching ray Skill Arcana +6, Investigation +6, Medecine +2, Perception +2, Religion +6 Saving Throws: Intelligence +4, Wisdom +2 My gifts are meant to be shared with all, not used for my own benefit.īond: I’m still seeking the enlightenment I pursued in my seclusion, and it still eludes me.įlaw: I am dogmatic in my thoughts and philosophy. Personality Trait: I’ve been isolated for so long that I rarely speak, preferring gestures and the occasional grunt. Life of Seclusion: I was partaking of communal living in accordance with the dictates of Oghma order. Languages common, giant, undercommon, durpari Now, Le’thael serves as a clandestine agent of the church, eliminating problems and maintaining the status quo.

rogue fable iii helm of telepathy

His skills and dominance eventually earned him the nickname, the Pallid Ghost. Even in such an exclusive and demanding faction as the Unseen, he continued to excel. Marked by the gods, Le’thael (meaning “Given of the Gods” in elvish) was soon swept into the Order of the Unseen to train, and later serve, as an esteemed Hand of the Gods. Even more striking given his "deluded" blood.

rogue fable iii helm of telepathy

The monks and priests of his order have always refused or avoided speaking to the circumstances surrounding his birth and subsequent adoption by the church.Įarly in his youth, it became apparent he was a uniquely gifted child.

rogue fable iii helm of telepathy

Having no memory of his parents, he was taken in and raised by the high elf priests and monks of the church on Velanthomyr, the Golden Isle. Le’thael was born to an elven mother and human father nearly 40 years ago. Sometimes to the detriment of everything else in my life.” “Once I set upon a goal, I become obsessed with it. “Everything I do, I do in the name of the church.” I have faith that my obedience will lead to a better world.” I never raise my voice or let my emotions control me.” “I am always calm, no matter what the situation. Traits: “I quote sacred texts and proverbs in almost every situation.” Traveler’s clothes, (2) elven thinblades, (2) daggers, (6) throwing spikes, shortbow, quiver (w/ 20 arrows), thieves’ tools, burglar’s pack, holy symbol, prayer book, vestments, (5) stick of incense, belt pouch with 15 gp. Weapons: Simple Weapons, Hand Crossbows, Longswords, Rapiers, ShortswordsĪcrobatics +5, Athletics +1, Insight +5, Investigation +2, Perception* +7, Persuasion +4, Religion +2, Stealth* +7 Sense darkvision 60-ft., passive perception 17 3rd-level Half-Elf (Rogue-1/Monk-1/Warlock-1)













Rogue fable iii helm of telepathy